Saturday, October 17, 2020

Conception Maiden and Character CG creation

Hi guys, 

this may be a long post, but hopefully it won't be to confusing.

Recently I've been considering doing a major revision to the Conception Maiden game.  This includes major changes to the storyline as well as making things more concise in relation to dialog.  Part of the reason for this is that the game has become way more complicated that I originally intended(Conception Maiden is the most complex game I've ever attempted to make).  However, I would still like for the game to keep it's current tactical/fighting battle system.

Something that I've also been considering was using another 3D character creator other than 3D Custom Girl.  For most all the games I created up to now I've used the program 3D Custom Girl to render the CGs for the game, however I've been considering switching to something else for awhile now for the visuals.  It seems that I might be starting to reach the limits of what I can do visually with 3D Custom Girl, so I thought this might be a good thing to consider.

Looking at what I can find online currently, there were 2 main character creators that I would like to consider using.  One is called Custom Order Maid 3D 2(Closely related to another program called Custom Maid 3D 2), and the other is Koikatsu(Also known as Koikatu/Koikatsu Party internationally).  Below are some renders I made in each program.

Lorelei test in Koikatsu
On the left is 3D Custom Girl(3DCG), in the middle is Custom Order Maid 3D 2(COM3D2), on the right is Koikatsu(K).

There are however some potential problems with each one.  Originally a major reasons I stuck with 3DCG is because of all the mods that were created for it(and I am able to create mods for it), but since CM3D2 has now built up a collection of mods and with the stuff I've seen from Koikatsu online, I thought I should consider using them.
From the image able, 3DCG has a more simple look and not many options for lighting/shadows(but the mods does help with stuff like this somewhat), however posing models is very simple and fast for me in 3DCG. COM3D2 has higher quality models with much better lighting/shadows and more customization options, however it seems somewhat difficult to pose models in it(though I may just not understand how to use it completely). Koikatsu has extremely clean lines and a very nice anime cel-shading style(the customization options of this program are also like nothing I've ever seen before), it seems like posing models might be easy in it once I understand it better(though my computer is slower at running this program).
After looking at these character creators, the one I think the one that I would really like to use is Koikatsu.  Koikatsu has very powerful levels of customization(though it can take a bit longer to create something but everything is very well organized).  The main things I was worried about with Koikatsu is the limits of what I could do visually with it, like specifically using lighting/shadows to improve the visuals.  Also would I be able to create more extreme hentai themes with it like I could in 3DCG, though from what I've seen on pixiv it looks like that is quite possible(though I might have to be creative to create some things).  Aside from this is the concern with animations, I'm not sure if I can send the models to MMD like I did with 3DCG to animate them, however, it looks like Koikatsu has a detailed animation creator with it.


Here are some more test renders of Lorelei and Victoria in Koikatsu.
 Renders in K

Victoria test, Left 3CDG, right K



Here is a test with the lighting/shadows adjusted to get a better idea of how it might look if I used this for CGs(click on image for fullview):

Lighting/shadows was one of my main worries about using Koikatsu but with adjustments like this, I think it might work really well.

I haven't completely decided since I'm not sure about everything with Koikatsu just yet, but I really like the program and it is very likely I will switch to that for Conception Maiden.

About Conception Maiden's new story(WIP)
instead of aliens, the game will have more of a fantasy setting around (being forced to) impregnating monster girls as the only conscious male in the world. 
Here is the new setting idea for conception maiden(work in progress):
In a world of with both monster girls and humans, it was common for human males to be raped or kidnapped by monster girls for the purposing of becoming their slave/husband.  Due to a number of reasons, eventually a massive war breaks out between the Goddess of Food who sided with the humans, and the Goddess of Pleasure who sided with the lustful monster girls.  In this war, the goddesses, monster girls, and humans all obliterated each other, with the exception of the lesser 3rd goddess of the world known as the Fertility Goddess.  
The Fertility Goddess is the illegitimate child of the Goddess of Pleasure, who previously engaged in illegal acts of pleasure with humans. 
The Fertility Goddess is said to have use the last of her strength to save at least 2 of every breed of monster girl, placing each monster girl into an unbreakable egg-like pod where they enter cold-sleep, it is also believed that the fertility goddess was the only goddess to survive the war(and returned to heaven after the war, making her the sole goddess of the world).
Story idea(wip):
By an unknown stimulus, 6 unbreakable pods in a large area suddenly crack, releasing 6 monster girls from a slumber of over 200 years.   2 of these monster girls are Forest Elves, mother and daughter(Victoria and Lorelei).  2 of them are Orcs, and the last 2 are Scarlet Clads.  The forest elves wish to bring back all the monster girls, while building a place for all of them to live together in peace.  However the Scarlet Clads and Orcs wish to dominate the world and do not seem to care about making peace or finding a way to revive the other monster girls(unless it's for their own gain).
After the Orcs and Scarlet Clads leave the area, the 2 forest elves find one more crack pod in the area, this one containing a human boy.  While in the middle of receive a blowjob from one of the elves, the boy wakes up.  
Shortly after, it is discovered that thanks to the fertility goddess' past efforts, monster girls can go through all stages of pregnancy within a single day and there is a means to accelerate birthed babies age to maturity just as quickly.  This means that possessing the boy means that clans of the monster girls can be resorted.  However, sharing is out of the question for the historically violent Orcs/Scarlet Clads, and thus the Orcs and Scarlet Clads declare war on the kind Forest Elves to posses the boy and his seed, so they can dominate the "new" world with their own species.

I've also tried creating them in K too, here are some render of what they may look like:

Orc girls are muscular, strong, and aggressive, in the past they commonly allied themselves with Scarlet Clads and sometimes Goblins.


Scarlet Clads.  One of the more dangerous types of monster girls.  They are gluttonous and thus are commonly overweight.  They will eat anything and have even engaged in cannibalism acts such eating humans in the past(something that not even Orcs would do).  Clads can use a special magic that is released from their wombs nicknamed "death magic".

Here is a bio idea I made in the past about scarlet clads(with 3DCG):


So the current idea of the game evolves around femdom, pregnancy/birth and harem-building as you help monster girls increase their population by breeding with them, and by finding+awakening new monster girls from the pods and attempting to convince them to join the forest elves' side.  Though the boy(who is the main character) is good at strategizing and the elf-sided girls treat him kindly, he is basically their (somewhat unwilling) de-facto sex toy and slut. 

As for the battling system, it may stay the same as it is now but i'm not sure yet will probably need to take a closer look at if I can do animations like that in Koikatsu.
What do you guys think about all this so far?  Would you like to see conception maiden become a game like this?

Also, about Immoral Sorceress, this won't effect Immoral Sorceress, I am still planning still use 3DCG for the game(also if I didn't, I would have to remake over 1000 CGs from scratch as well as stuff relating to animations).  Right now I'm planning to release demo 5 of Immoral Sorceress sometime next month.  I will try to let you'll know what all it will cover later.  

Also, since I have tons of different stuff I made with 3DCG(like unused game ideas and such), I might start posting a lot of them on somewhere like my pixiv account.

That's all for now,
see you later.


  1. The models look pretty good in all those programs in my opinion. I think Koikatsu is very good choice. Also thanks for continuing Immoral Sorceress

    1. Thanks, I'm glad you like them, and happy you enjoy Immoral Sorcress as well. ^^