Wednesday, January 11, 2023

 Immoral Sorceress v1.0


Immoral Sorceress is complete!   

This is public release of the complete corruption themed h-game, Immoral Sorceress (This game was somewhat inspired by another h-game called Village of Nightmare).


Here's a little bit about the game(taken from the other post):
Seifer, a 66 year old criminal, uses the main fruit of his teacher's life research, "Young Maiden", to become a young girl.  Having also recently completed his own research on how to obtain unlimited mana, he now seeks to fulfill his desires for power, revenge, lust for beautiful girls, as well as regain the penis he lost from changing genders.  Through moral degeneration and corruption, he seeks to turn these girls into extremely loyal, horny followers.  For every girl he corrupts, his total mana grows and he inches closer to his perverse goals.

Click on the post title to view the download links and screenshots (after the jump-------->>)

Tuesday, January 10, 2023

Conception Maiden rebuilding progress update

Hi everyone,
this is just a somewhat small progress update on the development of Conception Maiden's new rebuild.

All of the game's text has been successfully ported to renpy now(though most doesn't have things like character CGs and other actions yet), however I may not use most of it and many things may be changed to try to help improve the story/flow as I go along(There has already been a number of changes).  

I've also re-rendered/made a bunch the character CGs to scale so far, here are a number of them(the ogre and elephant girl being even taller than Victoria and was render at a resolution even higher than 4K to get their scales correct):

Spent a lot of time trying to get Victoria to scale in-game along with the other characters while making new renders, converting animation frames into videos and manually adding sounds to them(using custom ffmpeg scripts I wrote), learning renpy, and organizing/replacing/renaming resources.

The game now has animations with sounds in it.

Here's an example of how the scrolling and zooming(scaling) looks in game now:
Click here to see in HD on catbox.

I've also regenerated the game interface in 1080p, so the gui/font is bigger that it was when I started.  And I've also made a few more transformations for keeping the characters correct height when scaled.  Here are two before and after screenshots:

About animations.  Renpy can play video files however I wasn't able to find a way to change the playback speed, so to change the animation speed I just created videos at each speed I want it to play at.  I've also made the animations transparent(so you can see the background behind them) using a "mask" feature renpy has.  Here is an example of the video and the black and white mask(they play together at the same time to create transparency):

Here's two more wip screenshots of the game, showing the massive scale of Victoria:

There is still a lot to do, but hopefully I'll be able to release the first version of this game around the end of this month.
Also, I will also be posting the completed IS publicly later today.

Um, that's all for now, 
See you all later.

Monday, January 2, 2023

IS v1.0 is up

Hi everyone,

IS is complete.  This has a ton minor grammar/spelling fixes and finishes the storyline of the game.  Note that this game is only slightly longer than the last demo, and it's called v1.0 since it is completed now.  Originally I was intending to release this before the end of the year but was making the sequel to this game and planning for CM mostly in my free time, so I only got around to completing this very recently.

Here is the download link for IS v1.0:

Note, this file is password protected.  The password is up on patreon/subscribestar, for more info about this please click here.


This update finishes the story(making the game only slightly longer), cleans up/changes some dialog and has a ton of minor grammar/spelling fixes.  This should be the final release of the game(unless their is a bugfix release later).   These changes listed are the only new content, the intention of this release is to complete the story and clean up things and does not include any new CGs scenes or animations (there are however new character CGs that hasn't been shown before in-game). 

Also note the sequel to this game is in development now(you can see what it looks like on my previous post here). Also, since this is a smaller update, I will release it publicly sooner. 

-Here are the Patreon/SubscribeStar Release dates for IS v1.0-  
Very early access/Early access: January 2nd,  Public release(on blog and anywhere else): January 10th.

That's all for now,
see you all later.